The Connect Four project will cover mouse event handling, simple collision detection, layered graphics, and some basic animation. At first it will be a "two-player" game but I do intend to create an AI for it as well.
Today was a Project Management day. Aside from planning on what my next little exercise projects will do, I spent time figuring out what Revision Control System I am going to use. Sure, for now I am the only working on all of this, but even now getting used to some level of control. Not to mention, I would like to keep "older" versions of the classes as I work though them.
I also gave some thought and planning to how I will promote this project as I get more and more familiar with what I am doing and have some actual code pieces to show for it. So after a some time not making any sense of Microsoft Documentation on its version control system, I had my "Well, Duh!" moment, and remembered Sourceforge. I wanted some external hosting of the files anyway, and this does SVN (as well as other forms of source control.) A quick google to get the SVN plug-in for Visual Studio and I was golden. All the working files I have are now uploaded and under version control. Now I can easily move between computers and even change my IDE should I feel the need. (Like if I want to do some cross platform compiling in Linux)
The link over in the Current Status section to the project page. Not much there right now, but over time I will flesh it out. I thought about moving the blog over there as well, but it will be easy enough to cross connect here and there.
So here is what is coming up next:
In the queue (Not necessarily in this order):
There will be other exercise projects as well. Also I will be finding some books on some more advanced game design theory. This should keep me busy for a few months. During which time I will slow put together my design doc for YAR.
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